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Deprecated Classes | |
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at.wisch.joystick.ffeffect.CustomEffect
CustomEffect is not supported for all controllers on all operating systems. Use a series of other effects instead. |
Deprecated Methods | |
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at.wisch.joystick.FFJoystick.getNumOfFFAxes()
on some operating systems this method will return a fixed value for any joystick. To be really platform independent work without using it. Simply assume the joystick has 2 FF axes. |
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at.wisch.joystick.FFJoystick.getPlayableNumOfEffects()
on some operating systems this method will return a fixed value for any joystick. To be really platform independent work without using it. Simply assume the joystick can play only few effects at once(~ around 10). |
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at.wisch.joystick.AbstractController.getPovX()
uses float where int would be sufficient. Use getPovValueX(0) instead. |
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at.wisch.joystick.AbstractController.getPovY()
uses float where int would be sufficient. Use getPovValueY(0) instead. |
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at.wisch.joystick.FFJoystick.getStorableNumOfEffects()
on some operating systems this method will return a fixed value for any joystick. To be really platform independent work without using it. Simply assume the joystick can store only few effects (~ around 10). |
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at.wisch.joystick.FFJoystick.pause()
on some operating systems pause/unpause is never supported for any joystick. To be really platform independent work without pause/unpause. |
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at.wisch.joystick.ffeffect.Effect.setButtonIndex(int)
trigger buttons are not supported on all operating systems. To stay platform independent you should trigger effects manually from events. See ControllerButtonEvent |
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at.wisch.joystick.ffeffect.Effect.setButtonInterval(int)
trigger buttons are not supported on all operating systems. To stay platform independent you should trigger effects manually from events. See ControllerButtonEvent |
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at.wisch.joystick.FFJoystick.unpause()
on some operating systems pause/unpause is never supported for any joystick. To be really platform independent work without pause/unpause. |
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